Sarbreenar
City Citizens Region News Streetalk Rules
Search Home

Official mission report for the city of Sarbreenar

‘Renewing old ties
Part 2 Riddles of the Gnomish Lords

Mission Report by Thar Nomis, Ranger of the Elvenblood River, Herald to the Temple of Tymora, and Dashing Young Bard about Town.

The Mission Report:

Five days have past since I was awoken by Godwin’s message, and began my journey on another mission for the City of Sabreenar. A diplomatic mission this time to the City of High Haspur, with the hope of settling the continuing dispute and distrust between our two cities, and renewing old alliances.

The journey to High Haspur was uneventful. Something for which I was eternally grateful, considering my death at the hands of Zhent assassins before the mission had even really begun. The speed of my demise and subsequent resurrection has lead some in my party to even question if I had really died, and that Godwin had simple healed me of my wounds. My fellow Ranger Zuke is adamant that I am mistaken, and the visitation of Tymora my Goddess, was simply a delusion brought on by the poison carried on the Assassins blades. He states that he has seen me survive from so many impossible situations in the past, that six Assassins were child’s play in comparison. I eventually gave up my attempts to persuade him, just glade he was by my side to face any other dangers I was sure would confront us before this mission was over.

Breaking camp on the fifth day, we soon crested the last ridge on the High Haspur road, and there before us stood the City itself.

Pushing our floating gate pass before us, we made are way to the City’s main Gate. Here we were stopped by a small company of gnomish guards, one of which took our names, our reasons for visiting, and accepted the floating Diamond’s House of Lavation as entrance fee for our party into the city. He did however set each of us a task to complete before he would finally let us through the gates.

It was a Riddle of great complexity, that had us all (yes, even me) at a loss for an answer. By noting ages of brother’s, wives, nieces and other relative, he wished us to ascertain his true age some four days hence. After trying and failing many times to give the correct answer, inspiration assailed me. Whilst the rest of the party assaulted the gnome with answers, two of which gained them entry, though they had no idea how, I decided to ask one of the gnomish guards near by if they knew the riddle maker’s age now, and if it was his birthday in four days time. Not knowing this was the answer to the riddle we had been set, they freely divulged the information I need.

Passing on the answer to each party member in turn, the look of amazement on the gnome’s face when we gave him the correct answer was worth the slight delay.

"Why I be slop-eared hobbit…., I would never ’ave believed you could figger dat one out, it was one of mee best. Your two maties over there gave some snappy answers that tickled mee innards, so I let ’em pass. But the right answer… I’d never ’ave believed it." Composing himself he lets us past, with a warning to behave ourselves within the cities boundaries.

As we pass through the gates, I inquire of a nearby guard for a good tavern where we might refresh ourselves and make ourselves presentable before we approached the Gnome High Lords with our petition. He directed us to the Elf in Armour, saying it was the best tavern that catered for the needs of the tall folk.

We followed his direction and entered the inn only to have our senses assailed by a raucous band playing on stage at the back of the tavern. I cast a glance across at Hamlin at this point, and I could see he had come to the same appraisal as I as to the band’s ability. His half Orc features were showing a distinct level disapproval at the bangs haphazard clanking and plucking of strings. There didn’t seem to be a single well-tuned instrument in the whole bunch.

After a particular teeth aching crescendo, the band final stopped murdering their instruments, to the relief of us all. They were unbelievably then hailed with clapping and calls of "Bravo! Bravo!" by one person sitting near the stage.

He was a young human, male of medium build and dark hair, but what was most striking about him, were the large dark glasses he worn. A name clicked into place, and I muttered "McCoy."

All of my party had met the man at some time in the past, and I knew he had helped the city of Sarbreenar on a number of difficult missions. I saw this chance meeting as a piece of luck. If he had been in High Haspur for any length of time, he might be able to help us with advice about how to approach the Gnome Lords regarding Sarbreenar’s request for help. I will admit however, I felt a little unease as to his reasoning, after seeing him applaud the band.

We approached him, though we were momentary distracted when Jerome notice three uniformed Zhent soldiers sitting at another table, two gnomes and a large half-orc. Being a constable of the Honest Watch, he wanted to arrest them on the spot, but we all managed to persuade him that we were out of his jurisdiction, and that we didn’t want to start any trouble that might jeopardise are diplomatic mission. He relented his wish to decorate the Tavern floor with there blood and guts, only after we promised we would all cheer him on should they resist arrest after our mission was completed.

McCoy was indeed helpful once we explained our needs, and offered us advice on how best to proceed. He rented for us a gnome herald who would introduce us to the Gnome Lords with the correct gnomish protocol.

He informed us, that there were five main Gnome Houses that ruled the city:

  1. The Morninglights, well known in the past for their gregarious attitude towards other races, particularly humans
  2. The Cliffjappers, the militaristic arm of the gnome families
  3. The Snorem-Nigglesons, lovers of wizardry, particularly illusions
  4. The Nackles, famous for there mercantile skill and love of craft (I thought of my fellow Ranger, Rabbit at this point, a redoubtable gnome of great skill, and if any were as good a merchant as he, their reputations were well deserved.)
  5. Lastly there were the Janirabbits, gnomes well know for their love of exploration and practical jokes. (My heart warmed to this gnome family right away.)

McCoy advised us to seek an audience with Fankolin Morninglight first, as he was that house’s High Lord and nominated ruler of High Haspur. He had the greatest power in the city, and could command its forces to come to Sarbreenar’s aid if he so chose.

As a messenger was dispatched to hire a herald, we spent the time ordering a hot meal, and quenching our thirst we all felt from our journey to High Haspur. It was during this interlude that I inquired about the band and McCoy’s delight in their performance. His explanation caused me great relief at his actions. It seemed he was setting himself up as Manager to travelling bands and minstrels. His hope was to corner the market by getting them all to sign a contract that gave him exclusive right to rent out there performances.

"So," I asked "You’re looking for good Bards to fill your books. I understand you must encourage them all, but how about a little performance to gain you a benchmark as to what is a good performance and what is a bad one." I smile mischievously in Hamlin’s direction, "How about it old boy, care to take a turn on the stage with me?" I had always wanted to test my skill against that of Hamlin’s, and this was too good an opportunity to miss. Moreover if we gave a good performance (of that I had no real doubt,) it might enhance are reputations with the common populace, and give us a cover story as to why we were in the city; a band of travelling minstrels, here to entertain the nobles.

With an equally mischievous smile, Hamlin agreed. We retired to the stage and began to give a stupendous performance — if you will forgive me saying so myself — that had the audience on their feet shouting for more. We gave two more equally skilled sessions, the last of which saw Geroff joining us on stage, dazzled all with an outstanding display of tumbling. Now it is here with all fairness that the issue for now, and I mean for now, that the mastery of my and Hamlin’s level of Bardic skill can finally be answered.

Competition has always brought the best out of me in my performances, and this time it was no different. But no matter how good my verse and ode, Hamlin’s skill on his Lyre always seemed that little bit better. After are finally verse and tune, that later McCoy stated was one of rapturous magnificence, I gave Hamlin a deep bow of praise, simply say, "Well played old boy" leaving the stage first so he could receive the last vestiges of applause from the audience.

Whilst Hamlin and I had been entertaining ourselves, the others in my party had gathered what other useful information the could from the Tavern’s patrons. The most noteworthy, was the disappearance of many gnomes just outside the cities and the surrounding area. There appeared no pattern to these disappearances, or any link between those that were taken. All investigation by officials from the city had found no clue or explanation as to what had happened to the Gnomes, or who might be doing this.

Now I, as did the others, thought that this mystery might prove useful to us. If we could offer our services to uncover those behind the kidnapping, we might find favour with the High Lords. Gnomes from all houses had been taken, and it was rumoured that the eldest son of High Lord Snorem-Niggleson was one of those lost.

After discussing how we would proceed and with the arrival of the gnome herald, we gave our thanks to McCoy for his advice and set off to seek an audience with High Lord Franklin Morninglight.

With as much fanfare as our herald could muster with his small trumpet, we were lead to a lavish palace were we were ushered into the presence of the High Lord Morninglight. The meeting did not go well. As I had the most knowledge of dealing with nobles and diplomatic situations such as these, I spoke on behalf of the party, and therefore the City of Sarbreenar itself.

Fankolin Morninglight was most unreasonable with his demands. Accusing the Sarbreenar council and all the cities citizens, of stealing diamonds from a mine he had laid claim too. Now I remember the incident concerning the mine he was referring to very well ... I had been part of the group that had become embroiled through no fault of our own, in wranglings over the said diamond mine, which Fankolin was now literally shouting about in a most unbecoming manner for one of his station.

The incident over the diamond mine had ended, with the control of the mine still loaded with vast veins of gem stones, firmly in the hands of a Paladin called Fleetwood and his cohorts. The ranting Fankolin now states that all the Diamonds in the mine were then stolen from the mine by a lich at the behest of Sarbreenar. I try to calm the High Lord down, with carefully chosen words of platitude, explaining that if it was a Lich who stole the diamonds, what makes him believe it was following Sarbreenar’s wishes?

His answer almost left me dumb founded. Fankolin states he knows this is the truth because he says the Lich told him so. I try to explain to the idiot, how on earth he could possible take the word of an evil demented creature like a Lich over his Allies in Sarbreenar. But the Gnome Lord was unwilling to listen to reason.

I tried a different track. We offered to seek out whomever or what ever was kidnapping his citizens, but he dismissed the idea out of hand. All he was interested in was the return of all the Diamonds that the City of Sarbreenar I believe never held in the first place, and that until this was done, he would send no help of aid to Sarbreenar. Fankolin then dismissed us from his presence.

We now decided to try and approach High Lord Penrith Cliffjapper, in the hope that he was more willing to listen to reason. Once more our herald tooted his little trumpet, and we were led to another Palace, though this was more a miniature fortress than a lavish palace.

We were ushered into Lord Penrith study, and were greeted courteously and warmly. My hope of a settlement rose when he explained how he greatly admired the City of Sarbreenar and its people. He states he would happily order reinforcements to his allies of Sarbreenar, but he does not have the power to do so. But he explains, there was a way to make this possible.

The overall ruler of High Haspur is always one of the High Lords of the five ruling families. Now the only way one of the houses can become overall ruler of the city, is if they are nominated by three of the other High Lords of the other houses. Smiling and giving us a wink, he produces from his desk a large tome. It is by means of this ancient and magical book, that the transfer of power is accomplish. Once the three Gnome Lords have signed their names in the book all pledging allegiance to one of the two remaining houses, the transfer of power is instantaneous with the last signature; absolutely legal and binding, the old ruling house having no say in the matter.

High Lord Penrith Cliffjapper assures us that once in power he will send all available aid he can muster at once. I sensed no false hood as I listened to him speak, just a belief that a change in leadership was needed for the betterment of his city. I personally couldn’t have agreed with him more. My personal opinion of the cities present High Ruler, Fankolin Morninglight, was that he was an absolute idiot and mad as a hatter.

Penrith showed us he already had one house who had signed their name in his favour, the Snorem-Nigglesons. All we had to do was get the High Lords of houses Nackles and the Janirabbits to also sign their names.

"Easy as eating tea and biscuits" he declares. We all look at each other at this statement. We all realise somewhere there was a catch involved, there always is. There will be complications that will delay and confound us, and it goes without saying, danger! For if it was that simple to get the other houses to sign the book, we are all sure Penrith would have done it already.

But we had little choice, it was the best option we had open to us. We could still attempt to find the answer behind the gnome kidnappings if all else failed, (in fact this is something we all wished to do anyway,) but Penrith’s proposal gave us the most assurance for aid that Sarbreenar so desperately needed. Taking charge of the book, we accepted Lord Cliffjapper’s proposal, and raising our glasses of rum the High Lord had offered us, we proposed a toast, "To the success of ‘Operation Tea and Biscuits!’"

Thar NomisThar Nomis, Ranger of the Elvenblood River, Herald to the Temple of Tymora, and Dashing Young Bard about Town.

The Great Seal of SarbreenarNext, Part 3, "Operation Tea and Biscuits"

Return to the list of Mission Reports

I City I Citizens I Region I News I Streetalk I Rules I Search I Home I