Sarbreenar
City Citizens Region News Streetalk Rules
Search Home

Gazetteer of the Vast

The VastTantras

Tantras is a walled city north of Ravens Bluff and like Ravens Bluff benefits from the trade coming up from Procampur. It is a large, walled city that has recovered well from and even prospered after the Time of Troubles. A godly battle during that period resulted in the destruction of a large portion of the city, and left a very large permanent dead magic area that extends from the north of the city.

Tantras is ruled by its High Council, a collection of local noble merchant families plus the high priest of Torm. The Council provides and invisible government, concentrating mainly on tariffs and merchant laws and less on the thieves’ guilds and adventurers (save when they start affecting the merchants). As a result, Tantras is a rollicking, wide-open town, with only the more severe breaches of courtesy and law bringing in the guard.

Tantras is dominated by the Temple of Torm’s Coming, the center of Tormite activity on the Sea of Fallen Stars and that faith’s largest temple. It was at Tantras that Torm perished defending his faith in a battle with Bane, creating the great dead magic area that lies over the northern city. The High Priest of Torm is Barriltar Bhandraddon, and he is aided by 49 sub-priests. Torm’s church is the most influential in the city, and Bhandraddon has a seat on the High Council.

However, the faith of Torm is very indulgent toward other religions, and there are temples of many other gods in the city, including Tempus, Lathander, Gond, Selûne, Milil, and Tymora, all with established priests of no less than 13th level in power. In addition, shires to Lathander, Loviatar, Umberlee, and Cyric dot the city.

Tantras does have an effective thieves’ guild, the Grayclaws, an organisation of smugglers and thieves who tend to prey on newcomers and those native Tantrans who have gotten gloriously rich, smug, or unscrupulous. The Grayclaws keep a firm watch on their member activities, so that they do not run afoul of the High Council. The Grayclaws have to date defended their turf from various forces, including the Red Wizard’s, the Zhentarim, slavers, the Harpers, and the Cult of the Dragon.

The combination of merchant-dominated politics, light rule, many priests, an active thieves’ guild, and a large dead magic zone has made Tantras a haven for a large number of adventurers, including those who are currently unwanted by nearby Calaunt and Ravens Bluff. The dead magic zone is particularly good for those on the run from wizards, and many who have offended such groups as the Zhentarim and the Red Wizards of Thay have used Tantras as their bolt-hole.

From the Forgotten Realms Campaign Setting: A Grand Tour of the Realms by Ed Greenwood and Jeff Grubb

Return to the gazetteer

Consult the guide to the best inns and taverns
Find out about the calendar
Find out about the customs and festivals
Learn about the political background
Consult the maps

I City I Citizens I Region I News I Streetalk I Rules I Search I Home I